Short:        Texture maps / stones 2b
Type:         pix/3dobj
Architecture: generic

 ptindex.lha          195008	/ index files
 ptmisc.lha           557835	/ miscellaneous textures
 ptorgani.lha         217272	/ organic textures
 ptston1a.lha         455795	/ stone textures
 ptston1b.lha         421069	/ stone textures
 ptston2a.lha         367775	/ stone textures
 ptston2b.lha         337915	/ stone textures
 ptwood.lha           222256	/ wood textures

These archives contain texture-maps in 320x200 JPEG format for use with
any rendering program. 

These textures were created using POV-Ray 1.0 on Amiga. I used a simple
scene file to do this:


#include "colors.inc"
#include "textures.inc"

camera {
   location <0.0  0.0  -20.0>
   direction <0.0 0.0  1.0>
   up  <0.0  1.0  0.0>
   right <1.33333 0.0 0.0>
   look_at <0 0 0>
}

#declare mytexture = texture {
   marble
   turbulence 0.1
   color_map {
      [0.0 0.5   color red 0.6 green 0.5 blue 0.4
                 color red 0.5 green 0.2 blue 0.2]
      [0.5 1.001 color red 0.5 green 0.2 blue 0.2
                 color red 0.5 green 0.5 blue 0.4]
   }
}

object {
   plane { <0.0 0.0 -1.0> 0.0 }
   texture {
	mytexture
	ambient 1.0
	diffuse 0.8
	scale <6 6 6>
   }
}


You may use the textures as you wish.


Petri Nordlund - petrin@mits.mdata.fi