How was it done?
ExploBallParticle1 was done in Maxons Cinema 4D.
This is my first particle simulation. I used for
it 6 spheres - with many polygons, which explode
and change their colors from white over yellow to
red. Every sphere explodes a bit later than the
before and every sphere as an other direction.
(If you wouldn't use other direction all equal
polygons of each sphere - these, that are at the
same position - would fly the same way and this
doesn't look very well ;)
The spheres explodes on a plain.
How long has it take to do it?
about one hour animating and about one hour
rendering.
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