bodyBONE.lha is an imagine object of a body with bones for imagine3.0+
it is quite a large object this is because it contains eight states (and a default so you can pose it
how you like) when these states are morphed/tweened in sequence (1-8)and looped they will form a
running anim
there are no texture/maps attached to the object as in the past i have had problems with maps etc
on grouped objects and i have none to include
hope you like the thing after all this typing ;-)
duncan
email dunc@eraser.demon.co.uk
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