SuperWorm II is basically just a classical worm game, but...
- No more 90 degree turns, the worm turns gradually
- Multitasks, system-friendly, opens a window on Workbench screen
- The worm grows longer as you collect multi-colored squares!
- Two kinds of special squares
- Window scaling; works with different pixel aspect ratios
- Saves highscores and settings
- A thrilling two player mode
- Two different superb dance beat tracks!
- Runs on any Amiga
- Shouldn't crash
- The author isn't responsible of any loss of data
New in V2.11
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- Fixed the game speed problem. The game speed is now independent
on the screen mode used (i hope).
- Other minor bug fixes...
BEFORE YOU START
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Before you start playing, adjust the window size with function
keys F1..F4. Make sure the window is square shaped; you can choose
between different window sizes.
If you're using a slower processor (68000), prepare to press the
'-' key (several times) to speed the game up. Switch to low detail
level (key 'D') to speed the game up on slower Amigas.
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