An incomplete but still very playable version of Connect 4.
Try it! You might like it! ;-)
Changes since last release:
- changes to button layout throughout GUI
- changed code to use SDI_compiler.h so that Connect 4 can
now be compiled using any compiler, not just vbcc
- fixed a small problem where Connect 4 would try to use the
game icon when in an iconified state, even if no such icon
was found
- improved speed of graphics remapping
- better looking gameboard graphic
- improved speed when clearing pieces for a new game on chunky
displays (P96 and CGFX)
- computer player at level 2 is now more careful than before
- safer loading of preferences file
- reduced code size for address book handling
Features:
- Nice MUI interface with colourful graphics
- Player address book - save your player names for the next time you play
- Turn indicator - coloured lights next to player names show whose go it is
- AI - computer players you can go head to head with
Known bugs:
- None :)
Source:
- This is my first MUI program, so it's not what you'd call the most
sophisticated example of MUI programming. But hey, it works! ;-)
Take a look if you're at all curious...
- You're welcome to make use of any code contained in this archive
for your own projects
Thanks to:
- Pete Ross <WullieW@ntlworld.com> for helping me beta test Connect 4,
providing smaller graphics files, and for drawing a very cool icon!
Giles Burdett
http://www.the-giant-sofa.demon.co.uk
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