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game/shoot/hanger18_2.lha

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Short:Syndicate/Walker cross Alien Conspiracy Shoot Em Up
Author: pmymagm at pmn1.maths.nott.ac.uk (Alastair Murray)
Uploader:pmymagm pmn1 maths nott ac uk (Alastair Murray)
Type:game/shoot
Architecture:m68k-amigaos
Date:1997-05-10
Replaces:game/shoot/Hanger18_2.lha
Download:game/shoot/hanger18_2.lha - View contents
Readme:game/shoot/hanger18_2.readme
Downloads:924

Hanger 18
---------

I've had a lot of people telling me how much they enjoyed this.
Some say it could have gone commercial with some touching up but
maybe the sequal....

1/5/97
Sorry! Changed two of the archives because one was just over 720k
meaning PC users couldn't port DD disks to their Amigas.
6/5/97
No changes but reuploading after Aminet appeared to delete all but 
archive 7 (presumably because I reuploaded that one without the others)

E-mail me at: pmymagm@pmn1.maths.nott.ac.uk
	or  : agm@cs.nott.ac.uk

Lots more stuff at my Web Page: http://www.cs.nott.ac.uk/~agm

Address:
	Alastair Murray
	2 Warcop Close,
	Nunthorpe,
	Middlesbrough
	TS7 OQH
	England

                   PLEASE contact me if you download it.
     I know it's not super (my newer stuff is much better) but if you
                     get into it, it's very enjoyable.

To Install it. Simply stick EVERYTHING into one directory.
Do not move Fonts. They should be left where they are.
You will need the following files in your path (usually in C dir)
copy
iconx
assign
more
assign
endcli
run

You will also need the following librarys in LIBS: (e-mail if there is
a problem)
arp
diskfont
explode
mathieeedoubas
mathtrans
powerpacker
reqtools

                System Requirements and other details
                -------------------------------------
Hanger 18 requires two megabytes of chip memory to run. It was designed to
run on the A1200. The faster the better. To play the game you will need a
mouse and a joystick. If graphical glitches occur during the game, it may
be because of lack of memory. Disconnect all extra disk drives and printers
etc. and run the game again.

Hanger 18 was created on an Amiga 1200 with two megabytes of RAM (recently
expanded to six) connected to a good old Amiga 500 using ParNET so
that my 500's 100 Megabyte hard disk could be used with the 1200.

It was made a fair few years ago but I just got onto the net so here it
is.

Sorry but GFX card users with less than 2 meg chip may not be able to run
it. I've no time to fix this, sorry. Maybe in the next version....

By the way, it was made with AMOS. Now see what you can do with it once
you know how to use it!



Contents of game/shoot/hanger18_2.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                 5515    6452  85.5% -lh5- 5fbc Oct 17  1980 files/Adverts.Abk.pp
[generic]                11943   12520  95.4% -lh5- 98f5 Oct 17  1980 files/Bang.Abk.pp
[generic]                10784   11396  94.6% -lh5- cbff Oct 17  1980 files/Blocks1.Abk.pp
[generic]                18528   19732  93.9% -lh5- 174a Oct 17  1980 files/Blocks2.Abk.pp
[generic]                  684     688  99.4% -lh5- 1bea Oct 17  1980 files/Blocks3.Abk.pp
[generic]                 5941    6216  95.6% -lh5- 07ab Oct 17  1980 files/Man1Aim.Abk.pp
[generic]                 9973   10680  93.4% -lh5- 75fb Oct 17  1980 files/Man1Walk.Abk.pp
[generic]                 3676    3860  95.2% -lh5- 7452 Oct 17  1980 files/Man2Aim.Abk.pp
[generic]                 2991    3212  93.1% -lh5- 9264 Oct 17  1980 files/Man2Walk.Abk.pp
[generic]                  620     668  92.8% -lh5- 2165 Oct 17  1980 files/Man3Aim.Abk.pp
[generic]                 1773    1880  94.3% -lh5- 90d5 Oct 17  1980 files/Man3Walk.Abk.pp
[generic]               150252  150252 100.0% -lh0- ed8d Oct 17  1980 files/Music2.Abk.pp
[generic]                 9748   10172  95.8% -lh5- f9d8 Oct 17  1980 files/Objects.Abk.pp
[generic]                  138     154  89.6% -lh5- cd9e Oct 17  1980 files/Pointer.Abk
[generic]                   88     230  38.3% -lh5- ee60 Oct 17  1980 files/Talking.Abk
[generic]                 3699    3788  97.7% -lh5- d471 Oct 17  1980 files/Title.Abk.pp
[generic]               120185  156370  76.9% -lh5- 9277 Oct 17  1980 files/TitleSFX.Abk
[generic]                19962   20792  96.0% -lh5- 0012 Oct 17  1980 files/UFO.Abk.pp
[generic]                41867   48116  87.0% -lh5- aeaf Oct 17  1980 files/Vechiles.Abk.pp
[generic]                10982   11584  94.8% -lh5- 8923 Oct 17  1980 files/ED_Blocks1.Abk.pp
[generic]                19427   20564  94.5% -lh5- 7eec Oct 17  1980 files/ED_Blocks2.Abk.pp
[generic]                  684     688  99.4% -lh5- 1bea Oct 17  1980 files/ED_Blocks3.Abk.pp
[generic]                 1543    1548  99.7% -lh5- fa82 Oct 17  1980 files/InfoBar.Abk.pp
[generic]                 5604    5924  94.6% -lh5- dca9 Oct 17  1980 files/Man4Aim.Abk.pp
[generic]                 9996   10768  92.8% -lh5- eea4 Oct 17  1980 files/Man4Walk.Abk.pp
[generic]                 5318    5568  95.5% -lh5- e3c7 Oct 17  1980 files/Man6Aim.Abk.pp
[generic]                10010   10656  93.9% -lh5- 8310 Oct 17  1980 files/Man6Walk.Abk.pp
[generic]                  121     148  81.8% -lh5- 9643 Oct 17  1980 files/Man7Aim.Abk.pp
[generic]                 1842    1956  94.2% -lh5- b0ce Oct 17  1980 files/Man7Walk.Abk.pp
[generic]                 4398    4632  94.9% -lh5- e710 Oct 17  1980 files/People.Abk.pp
[generic]               217140  217140 100.0% -lh0- c34f Oct 17  1980 files/Sound.Abk.pp
[generic]                  324    1060  30.6% -lh5- b256 Oct 17  1980 files/Weather.Abk
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total        32 files  705756  759414  92.9%            May  9  1997
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