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game/shoot/Annihilation.lha

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Short:Work-in-progress shoot-em-up, help needed
Author: grahamhumphre14 at hotmail.com
Uploader:Graham Humphrey (grahamhumphre14 hotmail com)
Type:game/shoot
Architecture:m68k-amigaos
Date:2006-02-01
Download:game/shoot/Annihilation.lha - View contents
Readme:game/shoot/Annihilation.readme
Downloads:902

ANNIHILATION
------------

Work-in-progress demo v1.0 - Freely distributable

Annihilation is a horizontally scrolling shoot-em-up, in the style of R-Type
and the like. I never planned to release a demo in this state, but really
I've been forced to. Why? Load it up, and you'll find out.

Yep, the graphics, in the main, are dismayingly poor. I really need someone
(or, ideally, several people) to help draw the sprite and scenery graphics,
including bosses. Also some decent SFX wouldn't go amiss. If anyone is
interested at all, please e-mail me:

grahamhumphre14@hotmail.com

This is getting pretty desperate now, I've been working on this game since
May last year and now I really need extra help. Remember: no help = no game.
It really is that simple.

REQUIREMENTS
------------

Any AGA Amiga will do. The faster the better, let me know if you have any
problems though.

INSTALLATION
------------

Simply copy the contents of the Fonts directory to Fonts:. As long as you
don't move any directories the game should run fine.

OTHER STUFF
-----------

You don't really need any instructions for this type of game. Info on the
power-ups is on the title screen. Also the game quits out if you lose all your
lives.

The full game will feature seven levels. So far I've finished the first two,
and I've started the third. Hopefully the final game will run a bit quicker,
as I haven't really optimised the code yet. You might come across the odd
graphical glitch, but there are no serious bugs in the game as far as I know.

Also any comments and constructive criticism is welcome, just e-mail me.

The system I'm developing the game on: A1200, OS3.0, 2.1Gb HD, 68040/33 with MMU, FPU, and 32MB fast RAM, external floppy drive, and Squirrel SCSI with CD-ROM drive.

Written using Blitz Basic 2.1, with the Blitz Support Suite.

HISTORY
-------

10-May-05 - development started.

24-Dec-05 - WIP demo v1.0 released, on the English Amiga Board only.

01-Feb-06 - Demo released on Aminet.

That's about it for now. Remember if you can help in any way, no matter how
small, then please get in touch! Thanks.

Graham


Contents of game/shoot/Annihilation.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                35228  114516  30.8% -lh5- 84a5 Dec 23  2005 annihilation/Annihilation
[generic]                  259     383  67.6% -lh5- b393 Feb  1  2006 annihilation/Annihilation.info
[generic]                 1174    2102  55.9% -lh5- 4f90 Feb  1  2006 annihilation/Annihilation.readme
[generic]                  878    1392  63.1% -lh5- 31c8 Feb  1  2006 annihilation/Annihilation.readme.info
[generic]                10755   11666  92.2% -lh5- 0918 Nov  2  1997 annihilation/sfx/explode.snd
[generic]                 1293    1720  75.2% -lh5- c0dc Sep 12  1999 annihilation/sfx/hit.snd
[generic]               138623  292176  47.4% -lh5- 9ffb Nov  9  2005 annihilation/music/level1.mod
[generic]                 2118    4476  47.3% -lh5- 8e87 Sep  2  1992 annihilation/sfx/powerup.snd
[generic]                 3344    3892  85.9% -lh5- 13ab Nov 18  1997 annihilation/sfx/shoot1.snd
[generic]                 1167    1528  76.4% -lh5- b1f0 Sep 12  1999 annihilation/sfx/shoot2.snd
[generic]                 3527    5614  62.8% -lh5- 5068 Sep 12  1999 annihilation/sfx/shoot3.snd
[generic]                 9181   11964  76.7% -lh5- 70e9 Sep  2  1992 annihilation/sfx/shoot4.snd
[generic]                 1913    1920  99.6% -lh5- 27b5 Jan 11  1980 annihilation/sfx/shoot5.snd
[generic]                  373    1464  25.5% -lh5- 9230 Aug 28  2005 annihilation/gfx/boss.shp
[generic]                   64     104  61.5% -lh5- 8713 Jun 27  2005 annihilation/gfx/newtest2.pal
[generic]                   95     108  88.0% -lh5- e94d Jun 24  2005 annihilation/gfx/panel.pal
[generic]                  238     492  48.4% -lh5- 3cc3 Jul 10  2005 annihilation/gfx/testnme3.iff
[generic]                  143     192  74.5% -lh5- 52f3 Jun 18  2005 annihilation/gfx/turbul.iff
[generic]                  171     912  18.8% -lh5- 0272 Jun 18  2005 annihilation/gfx/turrets.shp
[generic]                 1494    3138  47.6% -lh5- 41e7 Aug 19  2005 annihilation/level/1
[generic]                  232     492  47.2% -lh5- 6490 Sep 16  2005 annihilation/gfx/asteroid1.iff
[generic]                  247     522  47.3% -lh5- d72a Jun 21  2005 annihilation/gfx/asteroid1a.iff
[generic]                  228     616  37.0% -lh5- cac5 Sep 16  2005 annihilation/gfx/asteroid2.iff
[generic]                  251     656  38.3% -lh5- 8d3e Jun 21  2005 annihilation/gfx/asteroid2a.iff
[generic]                  485    2128  22.8% -lh5- 886a Sep  2  2005 annihilation/gfx/powerups.shp
[generic]                  232     496  46.8% -lh5- 5b04 Jun 24  2005 annihilation/gfx/weapons.shp
[generic]                  322    2352  13.7% -lh5- 53f7 Sep  8  2005 annihilation/gfx/newnme.shp
[generic]                  387    1440  26.9% -lh5- cda4 Sep  9  2005 annihilation/gfx/newnme2.shp
[generic]                  143     188  76.1% -lh5- 96f7 May 24  2005 annihilation/gfx/nmebul.iff
[generic]                  530    2256  23.5% -lh5- b710 Sep  6  2005 annihilation/gfx/panel.shp
[generic]                  132     324  40.7% -lh5- 4335 May 28  2005 annihilation/gfx/shipex.iff
[generic]                  373     884  42.2% -lh5- aa7e May 27  2005 annihilation/gfx/testnme.iff
[generic]                  242     588  41.2% -lh5- 0fe6 Jun  3  2005 annihilation/gfx/testnme2.iff
[generic]                  129     268  48.1% -lh5- 89d3 May  2  2005 annihilation/gfx/blank.iff
[generic]                  139     170  81.8% -lh5- 9467 May 20  2005 annihilation/gfx/bullet.iff
[generic]                  416    1072  38.8% -lh5- 9994 May 17  2005 annihilation/gfx/explosion.shp
[generic]                 3064    7526  40.7% -lh5- c788 Dec 23  2005 annihilation/gfx/info.pic
[generic]                  398     828  48.1% -lh5- ad76 Mar 29  2005 annihilation/gfx/map.pal
[generic]                   95     108  88.0% -lh5- e94d May 17  2005 annihilation/gfx/new.pal
[generic]                   89     104  85.6% -lh5- 0e32 May 18  2005 annihilation/gfx/newtest.pal
[generic]                   27     264  10.2% -lh5- 8ff0 Jan  8  2005 annihilation/fonts/Cyber.font
[generic]                  102     108  94.4% -lh5- bd84 Oct  1  2005 annihilation/gfx/background1.pal
[generic]                11317   17106  66.2% -lh5- 6a99 Oct  1  2005 annihilation/gfx/background1.pic
[generic]                  104     104 100.0% -lh0- c8fd Oct 13  2005 annihilation/gfx/level1.pal
[generic]                   79     108  73.1% -lh5- 13f7 Dec  5  2005 annihilation/gfx/ship2.pal
[generic]                  468    1376  34.0% -lh5- d856 Dec  5  2005 annihilation/gfx/ship2.shp
[generic]                  842    6560  12.8% -lh5- 6bb6 May 25  2005 annihilation/gfx/tiles1.shp
[generic]                 1041    2888  36.0% -lh5- 3146 Jul 29  1997 annihilation/fonts/cyber/8
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total        48 files  234152  511291  45.8%            Feb  1  2006
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