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Overview:
Amiga 68K port based on WinQuake v1.09 which was
the "original" source port of Quake.
Requirements:
1) An RTG Amiga
2) 68060 processor or better (PiStorm CM4 recommended).
3) 16MB of FASTRAM
4) The original game or demo
Features:
1) 256 color double buffered graphics
2) Mouse wheel support
3) Native Paula 8 bit stereo sound
Configuration Options:
There are a few Tooltypes to play with.
1) closewb: Close the Workbench
2) hunksize: How munch hunk memory to allocate (16MB is the default)
3) nosound: Disable sound
4) rougue: Use the offical Quake TC
5) hipnotic: Use the offical Quake TC
6) game: Use the specified TC
Mouse interpolation is now enabled by default (console command 'm_filter').
Mouse look is now enabled by default (console command '+mlook').
The maximum number of particles that can be used is
now configurable (console command 'r_maxparticles').
The maximum number of dynamic lights that can be used is
now configurable (console command 'cl_maxdlights').
When running from the Shell you must specify a stack of at
least 300,000 (some total onversions may need more).
Any errors *should* be written to a file called 'ERROR.TXT' in the game directory.
Performance Considerations:
1) Fast File System is actually really slow, use PFS3 instead
2) Particles are slow on real classic hardware, can be set to zero (disabled)
3) Dynamic lights are slow on real classic hardware, can be set to zero (disabled)
Limitations:
1) No network support
2) No hardware 3D support
Version History:
1.23 - Added back support for RTG (CyberGFX API).
1.26 - Added support to run from the Shell.
1.30 - Improved WinUAE JIT stability, you can now specify how much memory
to allocate, video mode list built dynamically,
dynamic lights enabled, mouse wheel fixed for weapon selection.
1.33 - Slight performance improvements.
1.34 - Fixed memory corruption on startup.
1.35 - Slight performance improvements.
1.36 - Reupload.
1.37 - Added some extra widescreen modes.
Links:
http://quake.wikia.com/wiki/WinQuake (WinQuake Wiki page)
Thanks and acknowledgments:
The EAB beta testers, Peter McGavin for the starting point.
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Contents of game/shoot/AmiQuake_RTG.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[Amiga] 10462 15785 66.3% -lh5- d64a Dec 24 12:15 AmiQuake/AmiQuake.info
[Amiga] 1253 2489 50.3% -lh5- 87ab Jan 1 16:02 AmiQuake/AmiQuake.readme
[Amiga] 1865 2808 66.4% -lh5- 7773 Oct 6 2018 AmiQuake/AmiQuake.readme.info
[Amiga] 5612 14969 37.5% -lh5- c1e5 Dec 21 1999 AmiQuake/GNU.TXT
[Amiga] 748 1880 39.8% -lh5- 2f1c Dec 24 12:24 AmiQuake/ID1/config.cfg
[Amiga] 687 1109 61.9% -lh5- 3880 Apr 27 2013 AmiQuake/ID1/config.cfg.info
[Amiga] 1386 2960 46.8% -lh5- 08ff Dec 21 1999 AmiQuake/README.TXT
[Amiga] 359126 359126 100.0% -lh0- c028 Dec 23 18:38 AmiQuake/src.zip
[Amiga] 17054 47996 35.5% -lh5- 38a8 Mar 22 1997 AmiQuake/WQREADME.TXT
[Amiga] 213455 432804 49.3% -lh5- 22de Jan 1 15:38 AmiQuake/AmiQuake
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 10 files 611648 881926 69.4% Jan 3 01:11
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