These are demos for a graphics (game) development system, the GameSmith
Development System.
Bithead Technologies sent me these demos. Some were apparently written by
GDS users, while others were written by John Enright himself. I have no
email address for anyone but John, though, so I list him as author in all
cases.
Except for providing this (seperate) .readme, all files are as they were
sent to me on two disks.
Below, are a few lines written by John (I assume) that describe the
specific demo.
===
GameSmith scroller demo using commercial quality graphics. Objects wander
around huge virtual space area while screen auto-scrolls over it. Use
joystick to move fast, or button to hold display. Sort of overloads a stock
68000 machine. Watch creatures move in front of and behind the coral
depending upon object priority.
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