Forewords from the porting author:
had to changes paths from Unix-style to Amiga/Morphos style
both in "configure" and in "pics.c" and "sounds.c".
Original readme:
Lupengo - A clone of a classical arcade game
To compile:
./configure
make
To run the game:
./lupengo
Nothing is installed, you simply go to the game directory and execute "./lupengo"
Features:
- One player mode
- Two players mode (team)
- Recorded demos (not 100% working yet)
- Hi score saving
- Autofire (always active)
- Sound and music
Does NOT feature (yet?):
- Two players mode (competition)
- Net play
- Joystick
- Redefinable keys
- Autofire as option
Keys:
Player 1: numeric keypad (numlock must be on), fire = 5
Player 2: ERTDFXCV, fire = Z
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