Short:        classic game of mines
Author:       (http://www.iacosoft.com) (c) 2021, Giovanni Iacobelli
Uploader:     info iacosoft com Giovanni Iacobelli
Type:         game/wb
Version:      1.1
Architecture: m68k-amigaos
Kurz:         klassisches Minenspiel

GI Mine 


INTRODUCTION
The playing field is a rectangular field made up of many small ones
squares.
The aim of the game is to uncover all the squares by clicking
on them while avoiding mines.
The squares containing the mines will explode and end the
game.
When a square is uncovered it can happen that a number appears
ranging from 1 to 8 indicating the number of adjacent squares that
contain mines.
If, however, none of the adjacent squares contain mines, they will come
automatically discovered.


USE
To launch it, just double click on its icon.
The game was written in C ++ and requires no installation.
The game, once launched, will open a window.
To start playing you will need to press the [START] button.


DISTRIBUTION
The Game is FREEWARE.
So it can be freely distributed for free.
It may be freely distributed on the net or in collections of P.D. 
and Shareware on CD-Rom.
Please distribute the program together with all other files included 
in the package.


NO WARRANTY ...
The author assumes no responsibility for the damage that the program 
or its use could cause:
EACH ONE USES THIS SOFTWARE AT YOUR OWN RISK !!!
Furthermore, the author does not guarantee the perfect functioning of
the program.

REQUIREMENTS
GiocoDel15 runs on Workbench 3.x


CONTACTS
Anyone who wants to get in touch with the author can do so at the 
email address mentioned at the head of this documentation.
We welcome reports of program anomalies or malfunctions, comments, 
suggestions, etc.
Please specify the Amiga model used and the OS version.