Short:        Addictive tetris-style tile game, v1.5
Author:       adam@darkside.demon.co.uk (Adam Dawes)
Uploader:     adam darkside demon co uk (Adam Dawes)
Type:         game/think
Architecture: m68k-amigaos


Tile Fall is an extremely addictive game in which you must remove groups of
tiles of the same colour from a large grid of tiles. Remaining tiles will
fall down to fill any gaps left, creating further sets of same-coloured
tiles. Removing large groups of tiles at once provide dramatically higher
scores than smaller groups, so you need to work to build up groups of a
single colour.

The game is completely system friendly and will work with any Amiga running
Kickstart 2 or later.


>> changes from v1.4

 - Now remembers the tileset you were using when you quit the game

 - Information is available about new scores after merging high score
   tables

 - Game boards with just one of a single type of tile will not be
   generated

 - Quicker game-over skipping for impatient players ;)

 - Startup code changed -- Tile Fall should NOT crash any longer when
   started with CyberGFX screen modes.

 - Validation checking on high score files during merging to stop merging
   of damaged high score files

 - Removed unnecessary opening of maths libraries

 - New tile sets: SmileyTiles

See documentation for more information.