Short:        Cute Monster-game in Blitz2 with LevelED
Author:       e9425635@stud1.tuwien.ac.at (Gregor B. Rosenauer)
Uploader:     Author
Type:         game/misc
Version:      2.0
Architecture: m68k-amigaos
Distribution: FREE/URL/Mailware

I have *finally* decided to upload this game I
have worked on for quite a while, and I want to
do this *now* before it's 1997 :->>

I started on this some years ago, and added
bit for bit when I had some time, and this is
what came out of it:-)

I know it's now complete (only 4 levels *ATM*),
but YOU, yes YOU! can change that - for FREE:
I have included a nice, freaky:) LevelEDitor
for your joy and pleasure, and it should be
quite easy to add your own levels with it.
(see manual).
I would be really glad if I saw some userlevels
for MonsterNOIA on Aminet in the future :-))
Also any kind of constructive feedback is very
welcome.

I ask you to send me a useful/interesting/whatever
URL or anything (if only a mail) sothat I know
YOU are out there using something I have created...

For those who don't ever read the docs (I also
try out first;) ):
Simply (but that's important!) copy the Fonts
in the Fonts-directory to FONTS: (only there!),
everything else is up to you (only keep the
files in order, please).
If you add your own levels, they _should_ be
automatically in the right drawer (Userlevels),
and you can select them in the game.

This beast is programmed in BlitzBasic 2, a
language as easy as POWERful !
Unfortunately I have not yet found out a way
to get this to work on a Multisync, but as I
have one myself, I _have_ to find out...

DOCS: There is also a HTML-version available!
      The "Install" and "Beta"-links are outdated,
      please refer to the guide for these infos.
      (updated html-doc will be uploaded ASAP)

ENJOY, live long and prosper, AND:
a prosperous and glorious 1997 to YOU and the AMIGA!


Rosso.