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pix/misc/cheshire.lha

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Short:A nice effect in search of better graphics
Author: ragnar_fyri at hotmail.com (Ragnar Fyri)
Uploader:ragnar_fyri hotmail com (Ragnar Fyri)
Type:pix/misc
Architecture:generic
Date:1997-04-09
Requires:Amos (or Ramos)
Distribution:NoCD
Download:pix/misc/cheshire.lha - View contents
Readme:pix/misc/cheshire.readme
Downloads:329

                  +-------------------------------------+
                  |T h e   C h e s h i r e   E f f e c t|
                  ++-----------------------------------++
                   |      ragnar_fyri@hotmail.com      |
                   +-----------------------------------+


  Inspiration does not  necessarily  travel  in  straight  lines. One day a
couple of years back I was humming a theme from "Hair" when I started thin-
king about some of the shorter  songs,  particularly "I'm black". For those
who haven't heard any of the songs  from  the musical or don't remember the
words, this little track  consists  of  different  voices singing something
like "I'm black, I'm black / I'm  pink,  I'm pink / I'm (something) white /
I'm invisible!" [and that's the  whole  song...]  Somehow I got the idea to
make an animation (or rather  persuade  someone who draws better than I do,
to make one) in which the  song  is  performed  by  four  different animals
(selected for fur/skin colour). The last one, I decided, would have to be a
Cheshire Cat [from "Through the Looking Glass" in case you didn't know that
either!] which fades into the background while it's singing.

  The animation hasn't been made yet  (I  haven't even suggested it to any-
one) but I started thinking about  how  the effect can be done on an Amiga.
Fading a figure into a monochrome background would be easy - just make sure
the cat and the background  don't  share  any  colours in the palette, then
fade the colours used  in  the  cat  image  into  the  colour  used for the
background. But, I decided, it would  look  even more impressive if the cat
fades in and out over a multicoloured background!
  The enclosed program and picture  does  just that. Or rather, the program
does it with the picture. It starts with loading the picture as it is. (You
can load it into Deluxe Paint or  some  other drawing program and you won't
see any cat, but try to modify the  palette!  [see below]) Press a key, and
the cat fades in. Another  keypress,  and  the  cat fades back out. A third
keypress exits the  program  after  you  have  looked  around and satisfied
yourself that the cat has become completely invisible again.

  If all you want to do is enjoy a  nice  effect  that could definitely use
some better graphics, you can stop reading  here because I'm starting to go
into details now. How is it  done?  Well,  if  you  load the picture into a
drawing program or something you will notice  that it contains a palette of
32 colours, but only some of  them  seem  to  be  used. More precisely, the
palette starts with six different  colours,  then the last five of them are
repeated five times each, and  finally  colour 31 is a lonesome yellow. The
25 colours in the five wide bands  are  the  ones used for drawing the cat.
When these colours are set (in  groups  of  five) similar to the first five
(not counting the blue colour 0  which  is only used for the sky), whatever
is drawn on the background becomes  invisible  as long as the colour values
are selected according to the background.  For example, colours 1 and 6 are
both black, so a line of  colour  6  on  a  background  of colour 1 will be
invisible until one of the colours is modified.  The cat and the background
were drawn separately with five  colours  each,  and then I wrote a special
program to "overlay" the cat on  the  background  by  translating  pixel by
pixel into a special code. Colour 6 is  actually the code for "cat colour 1
overlaid on background colour 1", 6  is  the  code for cat 2 on back 1 etc.
etc. If you're  feeling  adventurous  you  may  try  to make the cat appear
"manually" by loading the picture  into  Deluxe Paint or something and then
changing colours 6-10 to the following values (in hex): 000 E00 EEE 700 D80
- then copy this range into the next  four  five-colour ranges (colour 6 to
colour 11, colour 7 to colour 12 and  so  on).  If you've done it right the
picture should now look exactly like the picture shown by the program a few
seconds after the first keypress.

  So now what? I've got a mental image  (that  will  never reach the screen
without outside help) of an animation in which a cat fades in and out as it
walks across the screen, interacting with  the background as it moves. It's
not as hard as it may sound -  I  have  already  got a program to merge two
pictures, so "all" that needs to be done is to make two animations - one of
the background and one of the cat, and when I've got both (in standard ANIM
format) I'll just save  them  as  single frames  and  feed them through the
program two by two to create  the  final  animation.  All YOU (assuming you
accept the challenge) have to do is think in two layers...

  With old Amigas there is of course a limitation in only being able to use
five colours for each layer for a  total  of  ten (plus two - the first and
the last in the case of this test/demo  - that can only be used outside the
area the cat passes through), and it  has  probably  occured to you that an
AGA machine should be able to use a  lot  more colours (The general rule is
that the number of colours that can  be  used is roughly the square root of
the total number of availble colours  rounded  down and multiplied by two).
Well, there are two problems with  that:  One,  I only have (at the time of
writing this anyway) a 500+ with ECS, and  I can only program in AMOS which
only supports the old  resolutions.  An  AGA  animation  as described above
would take the project completely out of my hands and probably away from my
eyes as well... Sic transit gloria mundi! (?) [It may be possible to make a
256 colour animation and convert it to HAM, but I don't know...]

  Of course the "walking cat with fade" animation would "only" be an inter-
mediate stage on the way  to  the  musical  animation  I  described  in the
beginning... (And only the part with the Cheshire cat would have to use the
limited palette, so the other parts could have a lot more. Assuming an ani-
mation program is used that  allows  changing  the  palette for each frame,
that is...)


Contents of pix/misc/cheshire.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                  262     518  50.6% -lh5- fb2a Dec  5  1996 Cheshire_Effect.AMOS
[generic]                11608   20646  56.2% -lh5- e079 Dec  4  1996 Cheshire_Effect.IFF
[generic]                 2768    6110  45.3% -lh5- e015 Jan 15  1997 Cheshire_Effect.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         3 files   14638   27274  53.7%            Apr  8  1997
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