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          ____________________ /    \/    \ ____________________
          \___________________\\          //___________________/
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              /`'\   /> <_ _>  \\\      ///  /\/\   /\   /\/>
             </¯¯\> </   </     \\\    ///  </\/\> </¯\> </\/
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                             .--------------.
                             |  HIT PUZZLE  |
                             |              |
                             | release 1.6  |
                             |              |
                             |--------------|
                             |  20/02/1998  |
                             `--------------'
                         COPYRIGHT © 1997 HIT MAN
                                 SHAREWARE
DISCLAIMER
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HIT PUZZLE  has  proven  to  be stable in  everyday use.  The author is not
responsible  for any loss of data, damages to software or hardware that may
result  directly  or  indirectly  from the use of this program.  The author
reserves the right to make changes to the software or documentation without
notice.
REGISTRATION
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Registration costs: 15000 Lire or US$ 10 or DEM 15 (German marks).
A real BARGAIN, HIT PUZZLE and HIT TILES 2 SPECIAL EDITION at the price of:
                             24000 Lire or US$ 16 or DEM 24 (German marks).
Programmers,  I  will  be  happy to swap the registered version of my games
with  your  registered programs (especially with the authors of the various
emulators).
In addition to HIT PUZZLE and his registered key, you will have some of the
latest version of my games/programs.
Send the registration fee, the description of your Amiga model(s) owned and
in  what type of archive (LHA/LZX) you want the game to me at the following
address:
   Luca Ciccotelli
   contrada Colle Secco 37
   66010 Tollo (CH)
   ITALY
NOTE!!!   If you find this game or any other of my products (especially the
OLD versions of Hit Tiles 2, Vermone 2 etc.) in some shareware-disk and you
discover  some  bugs,  please don't write asking me advice!  Because simply
you  can  find  the  new  versions  on AMINET!  (Even though with big delay
because  I haven't an Internet access...).  The latest versions of my games
are:  HIT TILES 2 SPECIAL EDITION v1.0, HIT TILES 2 v1.3 and VERMONE 2 v1.1
So  if you don't find these versions on Aminet, please you register or must
be patient...
LIMITATIONS WITHOUT THE REGISTERED KEY
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Nothing high-score saving. (Ehmmm... I'm been too good perhaps...)
WHAT IS THIS THING?
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HIT PUZZLE is an original game think  with pleasant and strange characters,
where  you  can  deal  with  yourself in a high-score hunt or a friend in a
challenge to last point.
- One player mode -
In  every  screen,  you  must  join  at least three balls of same colour to
complete  a  line,  you  can  join  the  balls  in  horizontal, vertical or
diagonal.   When  you  have completed all the lines to do, you skip to next
level.  If you exceed with a ball the danger line, the game ends.  Warning,
in  the  long run, the sea level will raise the balls and if a ball exceeds
the  danger  line,  the  game ends.  In some levels, there are Jolly balls,
that can be used to join two or more balls of same colour.
- Two player mode -
Just  wins  who has more points after one or three rounds.  There isn't the
raise  of  the  sea level but you have only few seconds to launch the ball.
Warning,  if  a player (deliberately or not) with a ball exceeds the danger
line, will lose the round/match.
- Score -
Three horizontal balls =  10 points
Three vertical balls   =  50 points
Three diagonal balls   = 100 points
The  score  doubles to each ball added.  Examples:  Four vertical balls are
100 points, five diagonal balls are 300 points, etc.
CONTROLS IN GAME
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P key to pause
Esc key to quit
- One player mode -
Joystick 2 / keyboard
- Two player mode -
Player 2 = joystick 2
Player 1 = keyboard
Player 2 = joystick 1
Player 1 = joystick 2 / keyboard
Player 2 = keyboard
Player 1 = joystick 2
keyboard:
Cursors key to move
Left Shift = fire
SWITCHES
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MAIN MENU
.->START        To play the game
|
|->OPTIONS      To choose your best configuration, and in particular
|  |
|  |->MAIN MENU          To come back to MAIN MENU
|  |
|  |->PLAYERS 1/2        To choose the number of player
|  |
|  |->ROUNDS TO WIN 1/3  To choose the rounds to win in two player mode
|  |
|  |->PLAYER 2 JOYSTICK/KEYBOARD  To choose the control method of the
|  |                              player 2
|  |->SOUND ON/OFF       To enable/disable the sounds in game
|  |
|  `->MUSIC ON/OFF       To enable/disable the main menu music
|
|->ABOUT        Some infos about the authors
|
|->HIGH-SCORES  Display the high-scores screen
|
`->QUIT         Quit the game and (in registered version) save the
                high-scores, then don't reset during the game!!!
SYSTEM REQUIREMENTS
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    Minimum configuration: Kicktart 1.3, 512K of FAST memory, 512K of CHIP
                           memory (I have not tried the game on kickstart
                           1.2, but I think that it works certainly)
    Memory needed:
    Minimum: about 418K of CHIP and about 216K of FAST
    With about 514K of CHIP and 216K of FAST or about 730K of CHIP, no
    loading in game (but in case you play the game from a disk, do not
    remove it from the drive!)
INSTALLATION
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    Double-click on the icon named "HitPuzzle_Installer"
LIST OF FILES
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    HIT PUZZLE must be distributed with all the following files:
    HighScore.HP
    HitPuzzle                  (Main program)
    HitPuzzle.info
    HighScoreConverter         (See History)
    HighScoreConverter.info
    HitPuzzle_Installer        (Installer)
    HitPuzzle_Installer.info
    DOCS/                      (Documents)
        HitPuzzle.doc
        HitPuzzle.doc.info
    GFX/                       (Graphic)
        Gabbiano
        Menu
        News
        Onde
        Palle
        PezziSfondo
        Pupazza
        Pupazzo
        Sfondo
    MUSIC/                     (Main menu music)
        Title
    SFX/                       (Sounds in game)
        00.sfx
        01.sfx
        02.sfx
        03.sfx
        04.sfx
        05.sfx
        06.sfx
        07.sfx
        08.sfx
        09.sfx
BUGS
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If there aren't other bugs, this one will be probably the last version
Report me please
WARNING! Don't try to change the sound files or any other part of the game
HIT PUZZLE' HISTORY
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    1.0    Date: 05/05/1997
           First version
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    1.1    Date: 15/05/1997
           Added some sfx
           In version 1.0 in two player mode, the score of three horizontal
           balls of the second player was of 60 points instead of 50 points
           DiskFont.library is not necessary now
           Other small updates
           With the registered key, now the game save the high-score
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    1.2    Date: 19/06/1997
           The level 10 has been fixed
           Updated the "balls explosion" without the consume of too memory
           Other small updates
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    1.3    Date: 02/07/1997
           Pause mode fixed
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    1.4    Date: 29/07/1997
           Sometime after played to "two player mode", in the "one player
           mode" there wasn't the updating of the score
           Bonus mode fixed
           Changed and added some levels
           Other small updates
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    1.5    Date: 04/12/1997
           Added a small program "HighScoreConverter" that converts the
           high-score files of the old HIT PUZZLE versions (for v1.4 or
           previous versions). Now the high-score file is 272 bytes in
           length in comparison with the 296 bytes of the old high-score
           file. Required the ReqTools.library
           Changed the look of the Jolly ball (I think that it's much
           better now)
           No strange noises in the last part of the main menu music
           (Musicians remember do not use empty samples into your music
           modules!)
           No flicker of the balls in the main menu that sometime happened
           on Amiga 500
           Other small updates
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    1.6    Date: 20/02/1998
           Fixed the request of FAST memory (before, the request of FAST
           was higher than necessary)
           Other small updates
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-------------------------------- IMPORTANT --------------------------------
If HitPuzzle (or any other of my products) is put on a CD/Disk compilation,
please inform me or send me a copy of it.
If  some  paper/Internet  magazine  rates  my  games,  please inform me for
informations or for the full version of the game.
---------------------------------------------------------------------------
DiskFont.library is (C) by Commodore
ReqTools.library is (C) by Nico Francois
                            MUSICIANS SEARCHING
                            ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I'm  searching  musicians  for  simply  projects (little games, music disk,
etc.).   Concerns me every type of protracker modules.  Each module used in
my  projects, will have the author's name in the credits obviously, and for
those who want, their home/e-mail address and a short message.
I  want  thank  the  cool  guys that have sent me their modules, but if you
don't  send  me  even  your  home  addresses I can't send you my reply that
contains even the registered version of the game in question.
Thanks to:
    M.A.S.E., POSDNUOS, FLENDER, MAXIME AND ALL THE SPOOKY FELLOWS
THE SPOOKY FELLOWS
E-mail  : tsf@sgol.it
Web page: www.sgol.it/amiga/tsf.html
Look around HIT TILES 2 SPECIAL EDITION
In future : Other special things...
Ciao ciao!
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