
|
84990 packages online
|
|
 |
|
|
|
No screenshot available
|
|
Overview:
This is an Amiga 68k port of Duke Nukem 3D based on an old Atari port
with some newer features from Chocolate Duke added for extra flavour.
Requirements:
1) An AGA Amiga (PAL only)
2) 68060 processor or better (PiStorm CM4 recommended)
3) 32 MB of RAM
4) AHI installed and configured (see links section below)
5) CAMD library for native MIDI playback (see links section below)
6) The Duke Nukem 3D data files (must be the full PC Atomic version!).
Configuration Options:
The 'CloseWB' configuration option can be used to close the Workbench.
When running from the Shell you must specify a stack of at least 300,000.
The AHI device used will be the one setup in your AHI Prefs (unit 0).
You will need to place the PC game data files DUKE3D.GRP and DUKE.RTS
in the AmiDuke folder.
It will try to use digital music data first (OGG/WAV), if no files are
found it will then try and use the game data to play native MIDI (CAMD).
Any errors *should* be written to a file called 'ERROR.TXT' in the game
directory.
Performance Considerations:
1) If you have a Blizzard you should really be using BlizKick, Apollo users
should be using RemApollo.
2) Fast File System is actually really slow, use PFS3 instead.
3) Playing OGG compressed music on a real Amiga will be very slow, try using
WAV files or MIDI instead.
4) Use v4.18 of AHI as the later versions are too slow on a real Amiga.
Limitations:
1) No network support.
2) No joystick support.
Version History:
1.0.6 - Initial release.
1.0.8 - Added support for NTSC screen modes.
1.0.9 - Fixed graphic issues with ramps.
1.0.10 - Fixed close Workbench tooltype.
1.0.16 - Added support to run from the Shell.
1.0.18 - Fixed memory corruption on startup.
1.0.19 - Compiled for CPU's without an FPU.
1.0.20 - Compiled for CPU's with an FPU due to negative performance impact.
1.0.21 - Fixed an issue with the mouse when running in higher resolution.
1.0.22 - Fixed memory bug when loading the DUKE.RTS file.
1.0.23 - Added support for playing back compressed music files (OGG/WAV) using
the SDL Mixer.
1.0.24 - Minor performance improvements.
1.0.35 - Changed timer back to threaded, removed music support.
1.0.36 - Added back native MIDI support, fixed the help screen.
Links:
http://eab.abime.net/showthread.php?p=1043667 (AmiDuke thread on EAB)
http://www.gog.com/game/duke_nukem_3d_atomic_edition (game data)
http://fabiensanglard.net/duke3d/ (Duke Nukem 3D code review)
https://github.com/fabiensanglard/chocolate_duke3D (Chocolate Duke3D)
http://aminet.net/package/driver/audio/ahiusr_4.18 (AHI Audio system)
https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide)
https://convertio.co/ (OGG to WAV converter)
Thanks and acknowledgements:
Fabien Sanglard
|
Contents of game/shoot/AmiDuke_AGA.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[Amiga] 1533 3011 50.9% -lh5- 4d7b Sep 30 15:23 AmiDuke/AmiDuke.readme
[Amiga] 1864 2808 66.4% -lh5- 3b5d Jul 11 2020 AmiDuke/AmiDuke.readme.info
[Amiga] 1297 3161 41.0% -lh5- a4ec Sep 30 18:24 AmiDuke/DUKE3D.CFG
[Amiga] 685 1109 61.8% -lh5- 14c3 Jan 8 1980 AmiDuke/DUKE3D.CFG.info
[Amiga] 2344 4676 50.1% -lh5- 7ea3 Feb 18 2009 AmiDuke/LICENSE.DOC
[Amiga] 2268 4518 50.2% -lh5- 3d67 Feb 18 2009 AmiDuke/license.txt
[Amiga] 81902 81902 100.0% -lh0- d39c Mar 7 2022 AmiDuke/music/music_files_example.jpg
[Amiga] 0 0 100.0% -lh0- 0000 Mar 27 2021 AmiDuke/music/place_music_files_here.txt
[Amiga] 566310 1137300 49.8% -lh5- 7053 Sep 30 15:43 AmiDuke/AmiDuke
[Amiga] 13956 15284 91.3% -lh5- 06e9 Mar 3 2022 AmiDuke/AmiDuke.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 10 files 672159 1253769 53.6% Sep 30 21:50
|
|
|
 |
Page generated in 0.01 seconds |
Aminet © 1992-2024 Urban
Müller and the Aminet team.
Aminet contact address: <aminet aminet net> |